Five

A Student Animation Project

An animation assignment to create and develop a character in groups of 3, from pre-production to rigged, skinned, textured, and animated character mesh which is implemented in a game engine; Unreal Engine 4. My team created a character, which we named Five, inspired by the game Little Nightmare by Tarsier.  



Team Size: 3

Duration: 18 January 2021 - 28 April 2021  (Part time 50%)

My Roles and Responsibilities: 

Project manager

Rigging & Skinning

Run & Walk cycle animator

Engine Implementation