Five
A Student Animation Project
An animation assignment to create and develop a character in groups of 3, from pre-production to rigged, skinned, textured, and animated character mesh which is implemented in a game engine; Unreal Engine 4. My team created a character, which we named Five, inspired by the game Little Nightmare by Tarsier.
Team Size: 3
Duration: 18 January 2021 - 28 April 2021 (Part time 50%)
My Roles and Responsibilities:
Project manager
Rigging & Skinning
Run & Walk cycle animator
Engine Implementation