Saving Blue
In Saving Blue you get to experience the struggle for survival of a fish in today's plastic polluted oceans. Take control over the fish “Blue” and help him escape a fishing net that is chasing him, by only controlling Blue's tail fin. Steer through a littered 2D level into freedom to help save Blue.
Genre: Arcade, Adventure
Team Size: 7
Duration: 1 April 2020 - 4 June 2020
Link to download: https://lit-bit-studios.itch.io/savingblue
My Roles and Responsibilities:
Game Designer
Everyone on the team worked together to decide on the gameplay for this project.
Co-Art Director & 2D Graphics Artist
The art style for this game is inspired by the game Limbo by Playdead. We wanted to create a clear and simple art style, which would allow our art team of two to create a vast amount of art assets in a short time period.