Saving Blue


In Saving Blue you get to experience the struggle for survival of a fish in today's plastic polluted oceans. Take control over the fish “Blue” and help him escape a fishing net that is chasing him, by only controlling Blue's tail fin. Steer through a littered 2D level into freedom to help save Blue.


Genre: Arcade, Adventure

Team Size: 7

Duration: 1 April 2020 - 4 June 2020

Link to download: https://lit-bit-studios.itch.io/savingblue

My Roles and Responsibilities: 

Game Designer

Everyone on the team worked together to decide on the gameplay for this project.

Co-Art Director & 2D Graphics Artist

The art style for this game is inspired by the game Limbo by Playdead. We wanted to create a clear and simple art style, which would allow our art team of two to create a vast amount of art assets in a short time period.